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ActionScript Code Analyzer

I was making a simple experiment about analyzing code and creating view that show linked classes and used functions, it was just experiment, nothing too big. At the end I have made a small application that analyze ActionScript code which give some information about the code has been written.
Application analysis the selected folder and create [...]

Sending ActionScript Object To Java

There is a lot of source about how to communicate between ActionScript and Java via BlazeDs, but almost all of them unfortunately are classic scenarios.  Of course in development we always don’t work with the ideal classic ways, we need different solutions for different problems. One problem I was face to couple months ago sending [...]

Concerns About Delivering AIR Applications use Native Processes in AIR 2.0

One of the most wanted requests in AIR Runtime was the capability of communication with the other programs in the operating system that AIR applications will run. Well with AIR 2.0(Athena) finally Adobe decides to add this functionality. But now I do have another concern, but first I want to explain what the new ways [...]

Disabling Certain Rows in Data Grid

Using data grid is great, but sometimes you may need to disable certain rows of data grid. By default Flex SDK doesn’t support disabled rows. But with a few line of cods this functionality can be add easily. First of all we have to create a new Actionscript class and extend to do DataGrid.
For disabling [...]

and AIR 2.0!

As everybody knows Adobe has present a lot of new features for existing programs of Adobe in Adobe Max. Some of them of course for developers some of them for designers. But I only want to mention new features of AIR 2.0.
There has been a lot of request from developers since AIR 1.0 release. Fortunately [...]

Introduction to Object-Oriented Programming–1 (Classes)

Although “Object-Oriented Programming” combination of these words is scary for beginning programmers, but after beginning the OOP it turns out that all process is not so hard actually. I think the difficult part for beginner is always adaptation process. For making this process little easier I will make a short introduction to object-oriented programming. In [...]

Transition from Procedural Programming to Object Oriented Programming

There are few small topics that you have to learn before you start programming OOP. Before I start I want to mention a feature which same with Flash CS3. With Flash CS3 we were not able to write codes on Buttons or MovieClips. This was not a good feature for lots of developers. But I [...]

What is Object Oriented Programming?

Before starting to the topic I want to mention this is a first part of series article about Object Oriented Programming (OOP). As is not easy to cover OOP with detail in couple articles I thought would be better to divide to the pieces. First I will be covering basics of OOP and than I [...]

Programming and Education about Programming

The main target of this article is to answer different questions that I get about programming and process of learning programming. The questions are usually comes from people who working in different programming language and want to learn to new one, information about programming academies, about programming, and how hard is language. That’s why I [...]

Using Actionscript 3 Language Reference in Flash CS4

Being able to program with an language is not mean you have knowledge of all the methods, parameters, structure etc. I would say; good is as language documentation is easy to find and use the functionality of the language from developer perspective. I love ActionScript 3.0 language reference, first was bit on not understandable but [...]

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